Current alpha: The first 25 levels are playable now. Systems, balance, art, and progression remain under active development, and alpha progress may be reset.
The loop
Hunt · Loot · Build · Compete
One
Hunt
Monsters show you the hit before it lands. The ground tells the truth — standing in it is a decision.
Two
Loot
Cards that rewrite a build, gear worth refining past good sense, and drops rare enough to name the week after.
Three
Build
Over a thousand stat points by 100 and no free respec. A build is a stance you defend, not a loadout you swap.
Four
Compete
Duels and a two-team lane fight today. Guild rivalry and siege are on the road ahead.
Build a class worth arguing about.
Fight monsters that do more than walk toward you.
Turn progression into guild rivalry, ARAM, PvP, and siege.
Seven classes
Evolutions planned — not in the alpha build
Pick one at 10. Live with it.
All seven are playable now. Each one is designed to fork at level 100 into two very different roads — that part is built and being tested, not yet reachable in the alpha.
Swordsman
The wall the party stands behind — sword, shield, and the stubbornness to hold a line.
Knight · Berserker
Mage
Five spells, real cast times, and riders that land with the bolt. Commit early. Be right.
Wizard · Sorcerer
Archer
No meter, no magic — arrows you fletched yourself, and the range to never need mercy.
Ranger · Gunslinger
Thief
Strike, vanish, and be somewhere else when they turn around. Their gold is also missing.
Assassin · Rogue
Acolyte
Mace and light, and the only class thrown at friends. Every mercy is single-target, so the skill is triage.
Priest · Paladin
Merchant
An axe, a boar, and a bag big enough to carry the whole run home. Logistics is a fantasy too.
Machinist · Commander
Striker
Bare fists and a Tempo meter — momentum you build on landed hits and spend on committed ones.
Martial Artist · Juggernaut
The fork at 100
In development — not in the alpha
Every class forks at 100.
Fourteen evolutions are designed and in build — two roads out of every class, and the roads are different games. Knight or Berserker. Wizard or Sorcerer. Ranger or Gunslinger. Assassin or Rogue. Priest or Paladin. Machinist or Commander. Martial Artist or Juggernaut.
Knight
from Swordsman
Berserker
from Swordsman
Wizard
from Mage
Gunslinger
from Archer
Assassin
from Thief
Priest
from Acolyte
The Unbound States
Seven regions. One long road.
The satire lives in the world — its institutions, its paperwork, its item descriptions. The monsters are still trying to kill you.
Noobia
Playable now
Orientation, paperwork, and things with teeth.
Levels 1–25
Diamondheim
Planned
Old money, older mines. Everything glitters. Most of it bites.
Floriduh
Planned
The wildlife is armed. No jury will convict it.
Texcess
Planned
Everything is bigger here, including the mistakes.
New Yawk
Planned
The rent is a boss mechanic.
CalifornAI
Planned
The oracle went into tech.
Murica
Planned
The road ends where it all fell apart.
Where the build actually is
Built and operated by [UNIONFALL STUDIOS LLC], in Texas.
One developer, funded out of pocket, shipping in the open. Anything not marked as planned is playable in the current build — and where something is still in development, this page says so.
1–25
levels playable
7
classes, all playable
[BUILD DATE]
latest build
SCREENSHOT — CURRENT BUILD
Closed alpha
The Bureau is accepting applicants.
Tests are scheduled, not always-on — everyone plays at once so the world has people in it. You will get the date, a reminder, and a way in. There is, inevitably, a form.
No download. It runs in the browser, on a desktop or laptop.
Free. Nothing is for sale yet.
Your progress may be reset. We will say so before it happens.
Questions worth asking
What does it cost?
Nothing right now. The alpha is free and there is no store. If that changes it will most likely be cosmetics and a supporter pack — never stats, never power.
Do I need to download anything?
No. It runs in a browser on a desktop or laptop. A Steam version is planned, and the intent is one shared world and one account rather than a second population.
Will my character be wiped?
Possibly, while the game is in alpha. We will announce it in advance rather than springing it on you. The Bureau apologizes for any inconvenience its apocalypses may cause.
What comes after level 25?
The road: more regions of the Unbound States on the way to the cap, the class fork at 100, and twelve trades — Musician to Chirurgeon — for the life between fights. All in build. None of it sold as finished.
What do I need to run it?
A desktop or laptop with a keyboard and mouse. Touch controls are on the list, not in the build — the game will not run on a phone yet.
How do invitations work?
Tests are scheduled and invites go out in waves sized to what the server can hold. Join the list and you get the date plus a reminder.
Is it really pay-to-win-free?
Yes, and it is written down as a rule rather than a mood. Nothing purchasable will carry stats, experience, upgrade protection or PvP power.
Who is making this?
One developer in Texas, funding it personally, shipping in public. Bugs get answered by the person who wrote them.
Desktop or laptop only during alpha. Sign up here — play there. Touch controls are on the list, not in the build.
Playable in browser·Steam planned·No pay-to-win
Current alpha: The first 25 levels are playable now. Systems, balance, art, and progression remain under active development, and alpha progress may be reset.
The loop
Hunt · Loot · Build · Compete
Hunt
Monsters show you the hit before it lands. The ground tells the truth — standing in it is a decision.
Loot
Cards that rewrite a build, gear worth refining past good sense, and drops rare enough to name the week after.
Build
Over a thousand stat points by 100 and no free respec. A build is a stance, not a loadout.
Compete
Duels and a two-team lane fight today. Guild rivalry and siege are on the road ahead.
Build a class worth arguing about.
Fight monsters that do more than walk toward you.
Turn progression into guild rivalry, ARAM, PvP, and siege.
Seven classes
Pick one at 10. Live with it.
All seven playable now. Evolutions at 100 are in development, not reachable in the alpha.
Swordsman
The wall the party stands behind. Stubbornness included.
Knight · Berserker
Mage
Five spells, real cast times. Commit early. Be right.
Wizard · Sorcerer
Archer
No meter, no magic — arrows you fletched yourself.
Ranger · Gunslinger
Thief
Strike, vanish, be elsewhere. Their gold is also missing.
Assassin · Rogue
Acolyte
The only class thrown at friends. The skill is triage.
Priest · Paladin
Merchant
An axe, a boar, and a bag that carries the run home.
Machinist · Commander
Striker
Bare fists and a Tempo meter you spend on committed hits.
Martial Artist · Juggernaut
The fork at 100
In development
Every class forks at 100.
Fourteen evolutions, two roads out of every class — and the roads are different games.
Knight
Wizard
Gunslinger
The Unbound States
Seven regions. One long road.
The satire lives in the world — its institutions, its paperwork, its item descriptions. The monsters are still trying to kill you.
Noobia
Playable now
Orientation, paperwork, and things with teeth.
Diamondheim
Planned
Old money, older mines. Everything glitters. Most of it bites.
Floriduh
Planned
The wildlife is armed. No jury will convict it.
Texcess
Planned
Everything is bigger here, including the mistakes.
New Yawk
Planned
The rent is a boss mechanic.
CalifornAI
Planned
The oracle went into tech.
Murica
Planned
The road ends where it all fell apart.
Fair questions
What does it cost?
Nothing right now. The alpha is free and there is no store. If that changes it will most likely be cosmetics and a supporter pack — never stats, never power.
Do I need to download anything?
No. It runs in a browser on a desktop or laptop. A Steam version is planned, and the intent is one shared world and one account rather than a second population.
Will my character be wiped?
Possibly, while the game is in alpha. We will announce it in advance rather than springing it on you. The Bureau apologizes for any inconvenience its apocalypses may cause.
What comes after level 25?
The road: more regions of the Unbound States on the way to the cap, the class fork at 100, and twelve trades — Musician to Chirurgeon — for the life between fights. All in build. None of it sold as finished.
What do I need to run it?
A desktop or laptop with a keyboard and mouse. Touch controls are on the list, not in the build — the game will not run on a phone yet.
How do invitations work?
Tests are scheduled and invites go out in waves sized to what the server can hold. Join the list and you get the date plus a reminder.
Is it really pay-to-win-free?
Yes, and it is written down as a rule rather than a mood. Nothing purchasable will carry stats, experience, upgrade protection or PvP power.
Who is making this?
One developer in Texas, funding it personally, shipping in public. Bugs get answered by the person who wrote them.
Closed alpha
The Bureau is accepting applicants.
Tests are scheduled, not always-on — everyone plays at once so the world has people in it. There is, inevitably, a form.